

Integrating OTOY’s rendering technology natively on Apple hardware, and empowering hundreds of millions of potential new creators, is a huge step towards realizing this dream – one we’ve been working on for nearly a decade to make happen here at OTOY.”


“I started OTOY to democratize content creation, imagining that artists might one day render 3D graphics at the same fidelity as Hollywood blockbusters – but on any budget, in real time and from anywhere in the world. “Like so many Octane artists, I began my journey in computer graphics on the Mac,” said Jules Urbach, CEO of OTOY. Recommended AI News: Delta Presents Via Its Virtual Exhibition Its New Energy-Efficient Solutions For 5G And IoT Peripheral Computing Today OTOY is releasing the first public preview (PR1) of Octane X for macOS Catalina 10.15.6 – completely rebuilt from the ground up using Apple’s Metal Graphics API, and fully optimized for performance on AMD Vega and Navi GPUs across the Mac Pro, iMac Pro, iMac and MacBook Pro productlines. Octane X was introduced to the world during the opening keynote at Apple’s 2019 Worldwide Developer Conference. Even the iPad Pro is going to be fully supporting Octane, so it seems like once this API development deluge is complete, Octane users are going to have many different options for using their favorite renderer.Octane X is fully compatible with macOS Catalina and will be available for free ** for new users on Macs with the release of macOS Big Sur coming this fall. Even AMD will be happy to see this progress, because its discrete GPUs exclusively power new Macs, so it benefits when customers are keeping to that premium platform.Īs of last summer, OTOY had plans to leverage Vulkan to introduce AMD Radeon and Intel GPU support on Windows, so with Octane X making good progress, it could mean that Vulkan support will get more focus after Octane X launches. This includes all OSL shaders, AI denoising, random walk SSS, net render, perfect linear multi-GPU scaling on the new Mac Pro and so much more.Īll of this sounds great, and while it may be disappointing for some users that a beta for Octane X has yet to arrive, OTOY deserves a lot of credit for making such vast progress on a complex migration. Octane X for Metal is now nearly feature complete and able to load and render all production scenes from our test suite at pixel perfect parity with the latest Octane 2020 builds. In the Octane Render group on Facebook, OTOY founder and CEO Jules Urbach gives an update on where things stand with Octane for Metal and macOS, officially called Octane X.
